THX 1138 (1971) from Johnny Web (Uncle Scoopy; Greg Wroblewski) |
Unless you live in a distant galaxy and are only here briefly to study the quaint ways of earthlings, you probably know that THX 1138 was the only commercial feature George Lucas had ever directed before Star Wars and American Graffiti. You may also know that it is a Sci-Fi film about a future dystopia and that it is an expansion of a student film which Lucas had made at USC. In the film's vision of the future, almost all human passion and motivation has been suppressed by medication, and humans live underground in sterile environments. Human names have been replaced by alphanumeric codes similar to license plate numbers. Humans look as much alike as possible because their heads are shaved and they dress alike. (Like many anti-establishment types from the 60s, Lucas got a bit mixed up here about exactly what in the "establishment" he opposed. Just everything, I suppose. On the one hand, he wanted to show the destruction of individuality, but on the other hand he wanted to portray the triumph of blind consumerism. It may be possible to have it both ways, I suppose, but not when it comes to clothing styles. If capitalism and consumerism triumph, people will not dress and look alike. You can't make a buck marketing clothing and hair care if everyone wears the same government-issued look. To have everyone dressing and living alike is the logical future extension of socialism, not capitalism. Anyway, back to the film ...) THX 1138 is the central character, a man who manipulates remote robotic arms from behind a radiation shield as he works with dozens of other drones on a radioactive assembly line to create the super androids that police their world. He requires even more meds than normal, because his work is dangerous and nerve-wracking, and even a tiny mistake can cost many human lives, as we find out in an establishing scene which shows the result of a foul-up in an adjoining sector. The workers must be medicated to keep them from panicking. A reassuring computer voice tells THX and his colleagues that they should be proud, because his sector has only lost a few hundred lives, and is so much better than that other one next door, which has lost twice as many.
The humans of this world are so sedated that police
work is simple. There are no gunfights. Computer voices tell people
when they have committed a crime, and instruct those people to
remain in their present location until they can be escorted away.
They invariably comply peacefully. It works a lot like England.
("Halt ... or ... I'll have to yell 'halt' again.") THX is thrown into a strange prison with white walls, floor, ceiling, and furniture, where he joins other social misfits in white prison smocks. As it turns out, this prison is largely a mental trap where the prisoners are convinced they cannot escape, and drone on endlessly to one another about where they are, how they would change the world, and who their jailers really are. As it turns out, escape requires nothing more than simply walking off toward the unlocked door, then walking out. THX does this, then conceives of a far grander scheme. Knowing that he cannot stay in the city, because doing so means entrapment and a return to prison, THX decides the only route to freedom is to flee the underground world entirely and to seek the surface. Two other prisoners escape with him, and the three men meet with very different fates based on their varying personalities and risk-taking proclivities. Because the film is some kind of countercultural parable about life in America in the late 60s and early 70s, it is suffused with moral consciousness and a general feeling that individuals should not be suppressed by the state, and all of this is supported by some imaginative specifics:
Great ideas! Unfortunately, the great conceptualization is not supported by enough plot for a feature-length film, so the film moves glacially, and the minimal plot twists are more symbolic than real. Moreover, the plot line is not really very interesting, the characters' actions don't always make sense, and the characters are largely undefined. Some examples of the problems:
So the film is slow, and symbolic, and we can't relate to the characters. In other words I should have just summed it up for you in one word. Let's call in Joanne Worley to deliver it, shall we? "Boooooooooooring!" And that is no exaggeration. Screaming out "boring" in the Worley voice is probably going to be your exact reaction. It is boring, and not a little pretentious. Waiting for Godot acted out by men in white clothing in an all-white room? Give me a fucking break! |
And yet, the film, like Star Wars, has some irresistible visual fascination. George Lucas has many weaknesses, but the creative visualization of his ideas is not one of them. Long after you see the movie, you'll be remembering specific scenes. You may remember how boring the scenes were, but by God you'll also remember how striking they looked. Lucas did a lot of cool stuff with no money, and very little technology. This film is his equivalent of Fritz Lang's Metropolis. Check out the images below. |
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The two-disk special edition DVD is a good value. I
recommend it for any serious film buff. You will have to see the
re-mastered director's cut of the film, because ... well, because
he's George Lucas, dammit, and because the film has some great ideas
and looks absolutely sensational - as crisp as a brand new film. You may get frustrated and fast-forward through it a lot, but the film itself it is still worth a watch, even if you do that. In addition to that, I thoroughly enjoyed the special features on the second disk, which are fascinating because they combine documentary "making of" footage from 1971 with new material reflecting back on that era from 2004. You'll hear Lucas, Spielberg, Coppola, Caleb Deschanel, Bob Duvall, and many others talk about the film. Perhaps most interesting of all is hearing the obscure Maggie McOmie, the female star, talk about her one and only film role, 33 years ago, as a bald woman in a George Lucas film. |
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